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Black Hole’s core loop is a resource management and push-your-luck dice game. So typically for a mission you will try to balance the cost of travelling to a planet versus what it can bring you if you explore it successfully, and how that matches the current mission’s goals.
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Once you travelled to a planet, roll two exploration dice (black and white respectively).You can choose to travel to some of them using fuel (depending on dice rolls, some planets are further than others and cost more to travel to) in order to try and acquire resources.The campaign is made of 30 missions (possibly more, up to you toward the end of the campaign) during which you play as space explorer Jakub, who will have to travel to planets (and through time), in order to understand his own story, but I’ll get back to that shortly.įor now I want to talk about the core loop of a single mission.Įach mission lasts about 30 minutes. The heart of Black Hole Kyrum is its campaign, which is all about piecing together the story of the sci-fi world you evolve in.
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Given how detailed the universe of Kyrum is, one can only imagine how great an illustrated novel would look like, or how the game itself would look like with more funding. It definitely helps with the immersion through the game, even if there isn’t that much art overall.
BLACK HOLE PLAYING CARDS FREE
And considering that this is originally a free print and play game, wow. There is a very nice space exploration theme dripping through the art of the cards and in the book. Anyway, I digress: too bad that the game doesn’t have a box, but I’ll figure out a way to make my own.įor everything else, there isn’t much to say about the components themselves (the dice are ok, the quality of the card stock is good, the miniature space ship is a bit gimmicky but does the job), but I have to say the art is gorgeous. With that being said, and as I mentioned in my unboxing video, that’s the name of the game for kickstarter, in particular for an individual designer like Yossef, who’s basically driving everything from start to finish on his own: the result isn’t perfect on all aspects, but the kickstarter delivered on its promise, and I’d rather send my money to a small designer like Yossef who uses Kickstarter for what it was originally intended, than shelling hundreds of dollars to an established publisher that shouldn’t go through Crowdfunding. Note: I made a video version of this review for those of you who prefer the video format: By then you’ll know if the game is for you or not. I encourage you to get the free print and play, and give it a try for about 3 game sessions (at about 30 minutes per game). TL, DR: Black Hole is a hidden gem for solo gamers, dripping with space/time travel theme.Īlthough I did get the physical version, except for the components quality it is the same as the Print and play. Although each individual mission has its own objectives tied to resource management, the ultimate goal of the campaign is to piece together the story of Jakub and his world, by answering an end-of-game questionnaire. The game is a solo campaign, with some legacy aspects, that spans 30 to 45 game sessions of about 30 minutes each. In Black Hole, you play as Jakub, an explorer who travels to various planets through space and time. I recently backed the Black Hole Kyrum Kickstarter for a physical copy of the game, knowing nothing about it, but having read glowing reviews.īlack Hole Kyrum is an exclusively SOLO Sci-Fi Board Game, which was originally a free Print and Play.
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